Capcom Games Now Officially in India

 

Although this was made official sometime back, I want to make sure that our avid readers known about this. Capcom the creator to hit series like Street Fighter, Devil May Cry and Lost Planet is now officially releasing games in India. Capcom will release games for all platforms including PSP and PC. This is good news as Capcom has some really big releases lined up in the coming months. So don’t be surprised to see Capcom Classics in your local game store, this includes all time favorites like Street Fighter. Check out the video below, more soon on Capcom.

Rumor: Street Fighter 4 coming to India with Worldwide release

 

This is still a rumor but if true Street Fighter 4 may release in India simultaneously with the world release. Most companies ignore India due to its low numbers in hardware sales or due to its high piracy ratio. A very reliable source tells me that SF4 may be releasing in India along with the rest of the world simultaneously, which means that you wont need to pay extra to your regular guy for importing a copy of your favorite game. SF4 is already playable in Japan but for the rest of the world, the wait will be longer. Check out more details about the game here and a trailer below.

 

IGN.com: Street Fighter IV is the continuation of the greatly loved franchise that pits combatants against each other in 2D combat. While IV is the first entry in the series to use 3D character models, battles still take place on a single 2D plane and they feel — in terms of gameplay — very traditional. You have full control over horizontal and vertical movement and you can perform six different standard attacks: three types of punches or upper body attacks of varying strengths, and three lower body strikes (or kicks). Each fighter also has a nice set of special techniques, as well as Super moves that require charges from an energy gauge at the bottom of the screen.

 

PS3s no longer operational after applying the update?

 

 

 

Recently, the much-hyped PlayStation 3 firmware 2.40 update — with in-game XMB and Trophies - was made available online. But this came with a bag of surprises. Owners of every model of PS3 are reporting problems ranging from the minor microphone problems, to the gigantic ones, like consoles not booting at the initial wave screen. In response to this, Sony has taken down the update for the time being and updated their knowledge-center post for the 2.40 boss with the following text:

 

“UPDATE: 7/2/2008, the PlayStation 3 system software version 2.40 has been temporarily taken offline and will not be available for download as our engineers examine any possible issues with this update. The Knowledge Center will be updated with information as it becomes available; please check back here for further details.”

 

Sony PR director Patrick Seybold believes this problem might be an individual one, will are “looking into it right now and will work with those customers [to] directly address any issues they may be experiencing.” Unfortunately, the only currently known fix for those with a non-operational system is to reformat the hard-drive, erasing all the savegame files. The repair cost are estimated to be 150$. Given Seybold’s comments, presumably Sony will be working out other fixes for systems that were broken with the update soon.

 

The massive update includes an in-game Cross-Media Bar, the much talked about Trophy system, and many more features

Football fans sue Electronics Arts Inc.


The football fans have taken the matter from forums to court by filing a suit against Redwood City-based EA Inc. The gamers from California and Washington D.C. are very unhappy about the anti-competitive conduct, as they call it of the E.A. Inc.

E.A. had acquired exclusive NFL license in 2005.It had slashed the price of Madden 2005from 49.95$ to 29.95$ in competition to Take-Two Interactive Inc. They could have continued to compete by raising the quality or by offering the game, Madden NFL 2006 at reduced prices but instead they have raised the prices by 70% after entering into exclusive agreements with associations in the United States like the National Football League, the Arena Football League, and NCAA Football which has caused a fierce debate between the gamers and E.A.

The only problem with the class action suits is that NFL wants one company (E.A.) to produce its game and not the other-way round. The NFL is not the only form of football, EA is in no way preventing anyone from making a game based around the rules of the NFL, they just can’t use the NFL license. The NFL can give rights to its trademarks, names, and properties to anyone it chooses, or denied them to anyone it chooses.

Do you think the E.A is really going to pay for it ?

Guilty Gear, Legend of Spyro Coming To Xbox Originals

 

Both the Games will be released on 16th June, 2008 says Microsoft. Guilty Gear : XX Reload which has 1200 Microsoft points( $15) would make a debut on X-Box introducing online play with head-to-head Xbox Live™ support! It would be released Worldwide except Europe.20 different combatants & characters . Fight your opponents to death with super moves and combos - fun, ain’t it??

MS saying that there are a few different factors they use to decide which games to put out as an Xbox Original. One thing they look at is how good the BC version is, is it buggy, etc. Now you won’t need to buy GGXXR at 60$ from retailers.

The Legend of Spyro: A New Beginning marked the first release of rebooted trilogy in the long-running Spyro franchise. The game was released on the Xbox, PlayStation 2 and GameCube in 2006.This game would also be priced at 1200 Microsoft ($15).

Now Along with Psychonauts, Halo, Metal Arms and Dreamfall you get to enjoy both these games.

The PS3’s Qore



Sony has always promised gamers better content on the PSN, the Xbox Live rival has a long way to go, before it can match content on the Live service. A new initative called Qore will be launching on the PSN, as described on the blog it is a highly interactive, monthly lifestyle gaming program covering the world inside PLAYSTATION. The following is the official blog post:

“Our premier episode will be available on Thursday, June 5. The premier episode includes in-depth exclusive and never-before released content on upcoming PlayStation titles such as SOCOM: U.S. Navy SEALs Confrontation, Star Wars: The Force Unleashed, Secret Agent Clank, Soul Calibur 4 and Afro Samurai, as well as the latest Blu-ray Disc trailers, an exclusive SOCOM: Confrontation theme with an invitation to the SOCOM: Confrontation beta, art galleries and other surprises. We also know that many of you are big fans of Veronica Belmont, the widely-known host of numerous online video programs and podcasts and an avid gamer, so we’ve chosen her to be your host.


From Crackle: Qore preview



The catch here is that the service is not free and one needs to pay up to $24 for the full years subscription, monetized content isnt new on the web, but this is still new for a console. you can get a sneak peek at the show above and decide if you would actually pay for the service.

Penny Arcade Adventures Rocks Xbox Live Arcade

According to VGAChartz, Penny Arcade Adventures, first installment in the episodic action-RPG series based on the cult comic broke the record for the highest-grossing  debut, raking in around $ 330,000 (around Rs. 14,14,500)in over three days. The previous holder for a record 3 day opening, Worms HD was beaten by $50,000.

While some might bitch about that fact that the game costs 1600 points (Rs. 1070) a large chunk of Xbox Live users are actually laying down their points for this title.

However the news gets sweeter. Being one of the first games to break the 150mb limit set by Microsoft (now expanded to 350mb) shows that there definitely is a market for developers looking to pack more awesome-sauce into their digital delights.  Along with this, it goes to show that in spite of recent events, the RPG genre isn’t going to hell. Just yet.

New Gears of War 2 Multiplayer Details Emerge

While the first Gears of War was a multiplayer smash hit, it wasn’t without it’s fair share of problems (such as no respawns). Gears of War 2 plans to rectify some these with a slew of additions to what was one of the better games to play on Xbox Live. Changes include 5 on 5 multiplayer, chainsaw duels and a Halo 3-like matchmaking system.

According to the guys at Joystiq’s sister site, Xbox360 Fan Boy, details will appear in the UK edition of next month’s X360 magazine. Some interesting details include:


  • Ten person, 5v5 online multiplayer.
  • Yes, Gears of War 2 will have a Halo-style matchmaking system.
  • There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming.
  • Multiplayer game modes:
    - “Guardian” game mode: A remade version of Gears‘ Assassination game mode where the objective is still to kill the other team’s leader, but players keep respawning as long as their leader is alive. Opponents’ leader will be marked on the HUD to keep the game moving along.
    - “Wingman” game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode.
    - “Meatflag” game mode: A CTF-style mode where the “flag” is actually an AI-controlled player who’ll wander the map and attempt to kill anyone who gets near. To “capture” him, you’ll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the “flag”. Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out
  • Multiplayer maps:
    - Around a dozen maps will be included on disc.
    - “Gridlock”: A remake of the Gridlock we’ve all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow.
    - “River”: Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river.
    - “Security”: A long, thin map with “verandas” on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds.
  • Fishing moves when an enemy is downed:
    - “X” button: Traditional curb-stomp.
    - “B” button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.)
    - “Y” button: Flips your opponent over and let’s you punch in their face … UFC style.
    - “A” button: Use your enemy as a “meatshield” that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don’t get ripped apart, you can always dispense of your meatshield with a good old snap of the neck.
  • Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades.
  • All weapons have a variable amount of “stopping power” that’ll slow down an opponent’s running or diving abilities.
  • Weapons:
    - Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst.
    - “Scorcher” weapon: A flamethrower that we’re promised will produce some uber-realistic fire.
    - “Medusa” weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder.
    - “Hammerburst” weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3’s Carbine). Though, recoil will increase the faster it’s fired.
  • Grenades:
    - Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine.
    - As before, players will spawn with one smoke grenade.
    - Smoke grenade: Now carries a “stun” effect that “ragdolls any player within their blast radius”.
    - Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud.
  • Chainsaw Duels:
    - Whoever does the quickest amount of “B” button tapping will be victorious.
    - Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the “B” button mini-game.
    - No duel will occur if a player is chainsawed from behind. Instead, the sexy “butt to head” chainsaw animation will kick in giving the attacker and instant kill.
  • The cover system has been subtly reworked, where players’ gun and body sit tighter to cover making it harder for your enemies to get an attacking angle.
  • Bullet shields described as “metal bucklers” that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we’re told enemies can kick it over if they get close enough.
  • Once killed in a non-respawn game, players will enter a “dynamic battle-cam” that floats above the action.
  • Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3.
  • Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet.
  • The GoW2 Collector’s Edition may include a weathered looking Polaroid of Dom’s wife, the same one seen at the beginning of the game.
  • Development on Gears 2 is roughly at 65% complete.
  • Don’t count on Call of Duty 4 style XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe.

Quality or Just Control? Microsoft to delist Xbox Live Arcade Titles

 

Let’s face it, while Microsoft touts Xbox Live to be the alpha and omega of online console gaming, it’s far from perfect. And the arcade titles are proof to this.  With a glut of less than playable games, it’s about time that Microsoft has decided to trim the fat and enforce some rules to enhance the quality of titles available online.

According to Xbox Live General Manager, Marc Whitten, Xbox Live Arcade games that are at least 6 months old, have a Metacritic score lower than 65%, and have a conversion rate (number of times downloaded) lower than 6% will be removed from Xbox Live. There will be a three-month notice before any titles which meet the above conditions are set course for the great gaming arcade in the sky.

In addition to this, they plan to roll in a digital management fix that would allow you to play your Xbox Live Arcade titles offline (a big plus for 360 owners everywhere) and create a first-party studio to make some quality Xbox Live Arcade games.

While it seems like good new all-round we wonder if we’d be able to download one of those banished games again if needed (which seems quite likely, what with the high failure rate of the console)?