More MGS 4 news: New OctoCamo patterns released

 

The world just cant get enough of MGS 4, and Konami is making sure that they keep the gamers happy. Last time they released an MGS encyclopedia, this time they are releasing a few new camo patterns. The Camo Patterns are called Raging Camo and Lauhging Camo.  Eorogamer states that:

 

The new ones are Laughing Camo and Raging Camo, both of which were quietly released last Thursday. Enemies will apparently laugh or rage more when they see you wearing them.

 

 

Both patterns can be accessed by going to the Extras menu from the title screen and navigating to the OctoCamo page. Both are 153KB downloads and join the Digital Red and Digital Blue camo patterns added in mid-June.

 

In case you haven’t checked the Extras menu recently, it’s already home to a pair of downloadable songs for use on your in-game iPod. Click here for the full story.

 

 

Voice of Snake, not very happy with MGS 4 climax.

 

David Hayter is a really lucky man, he has a good career as a screen writer and has voiced one of the most legendary gaming characters of all time aka Solid Snake. Recently at an event gamers interacted with David Hayter, who told them that he was a little disappointed with the MGS 4 climax. The following is his official quote:

 

“I didn’t agree with that [Snake flinching at pulling the trigger on himself] at all, and I begged them to change it, but I think it’s still in the final game… I didn’t buy it at all. I think it’s weak for Snake to be killing other people and then not be able to kill himself when it’s time. If he knows it’s time, then it’s time.”

 

 

 Well he may not agree with the end…but I know millions of Solid Snake fans who were…your opinion.

Konami takes EA head-on. (The Build Up)

 

Konami has gone ahead and announced the ever popular soccer sim, ProEvolution Soccer (PES) 2009 due for release this October. To rival that the dudes at EA have gone ahead and announced its nemesis, in the form of the eagerly anticipated successor to the technically brilliant and adept FIFA 08 which is to be released somewhere in October itself. What seems imminent now is that the two giants are heading towards a head-on collision!!!

 

It’s was not long time back that we saw some ruffled feathers in the EA camp. During the pre FIFA 08 era, the dudes at EA were really weary about the challenges the developers from Konami threw at them. PES was considered by far the most photo realistic soccer sim ever to hit market. For God’s sake we even saw the strikers cringe every time they took a shot at goal and defenders gawk at the ball every now and then (Have a look below if you do not believe me).

 

 

Then a stage arrived when we experienced the jerseys of the players sway with every movement they made. That was the amount of realism that went into the making of these PES games. As my friend Po in the movie Kung Fu Panda puts it” It is said that his enemies would go blind from over-exposure to pure awesomeness!” This was what happened eventually with FIFA. But instead of getting bogged down, they took stock of things and as they say rest is history!!!

 

 

Come October 2007 and the fans witnessed the critically panned PES 2008, thanks to its buggy online mode and the crappy PS3 version helping EA leap frog ahead in the race between the two goliaths. Not to mention FIFA Next-Gen’s amazing gameplay and online capabilities (with the “Be a Pro” mode at the forefront of them all) aiding EA to become the numero uno of Soccer sims available in the market.

 

 

Konami now stands deserted by most of its staunch supporters who needless to say have become FIFA faithfuls, me included(for the time being atleast). They face an uphill task which involves winning back their fan base and dislodging EA from the summit, all of which happens when the face-off begins this october. But trust the Giant Japanese company to adhere to the japanese idiom i.e.,”Koketsu ni irazunba koji o ezu” which quite literally means “If you do not enter the tiger’s cave, you will not catch its cub.” So all i can say as of now is that if everything goes to plan this autumn, we soccer fans will have our hands full and by the end of it, Football will be the eventual winner.

 

Guest Blogger Nikhil Naik from Bangalore.

Metal Gear 5 may be a prequel….

MGS 4 is selling like hot cakes, selling more than 1.3 million units on the first day. The game is the last chapter in the Solid Snake Saga, but if rumors are to be believed the next MGS will be a prequel probably about Big Boss.

 Speaking in an interview with 1UP a week before the game’s release, MGS4 assistant producer Ryan Payton said there is “still a lot of room for filling in the gaps as far as Big Boss is concerned.” When asked about the possibility of a Metal Gear Solid 5, Payton responded, “There are some misunderstandings that this is the final Metal Gear game. But it’s really the final chapter of the Solid Snake story. That’s all.”

 

I personally am really excited as MGS 3 was a really good title and a new adventure featuring the Big Boss makes sense. The Big Boss is an iconic character in MGS and deserves a next-gen title.

MGS 4: Getting Rave Reviews

MGS 4 is an epic game, a game that many gamers have waited years for MGS 4. The game is finally out and is getting rave reviews from every publisher. This isn’t a surprise as all MGS games are made to perfection. Sony is banking heavily on the game, to sell both Hardware and Software. listed below are two review with a brief overview:

 Game Informer:

This series has always showcased amazing depth, but MGS 4 accommodates a breed of player choice unlike anything I have ever seen, providing you with the tools to overcome obstacles in any way you choose. Many titles may claim to have this feature, but its implementation in MGS 4 is truly remarkable. There is no longer just “stealth” or “not stealth” – you devise your own solutions. How do you bypass the Gecko blocking your path? How do you keep a never-ending flood of Frogs (members of Liquid’s private army) at bay? The answers may seem obvious at the time, but when your friends tell you how they approached the situations differently, you realize the scope of the freedom the game provides.

 

IGN.com
:

If you’ve ever loved any one of the Metal Gear games, or any moments from the series, there will come a moment when MGS 4 will send your spirits soaring. If you’ve loved them all, well then there’ll be many, many more. It’s a masterpiece. But forget you read that. Go play it and find out for yourself. Because it’s the kind of game that, if you play it after being told it’s a masterpiece, might end up disappointing you because of the hype. So forget the hype. Forget that it’s a magnificent, ground-breaking, masterpiece. Just play it, and enjoy a dazzling, heart-lifting, voyage of discovery.

 

 

What makes the MGS series unique is that the games belong to a very different genre. Technically MGS started the Stealth genre and got gamers hooked on to hiding in the dark, sneaking around without killing the enemy. The game does not and cannot sell as much as a GTA 4 or even a Halo 3, and there are reasons for the same. GTA is a game that sells more due to the nature of gameplay which includes strip clubs, random killing and all the vices man can conjur, a game like MGS has a very niche following and it is accepted by a smaller number of gamers.

 

 MGS 4 is the last title to feature Solid Snake, and he is going out with a bang. An iconic character in the world of gaming Solid Snake will surely be missed, but given Hideo Kojima’s habit to surprise, we can expect some new uber cool character to jump the MGS band Wagon.

Why It Sucks To Be A Gamer In India. Metal Gear Solid 4 Delayed

While we belong to the second largest video gaming territory in the world, some publishers and developers treat Indian gamers like crap. Sure we don’t have a consumption rate as high as a lot of other countries and yes, piracy is prevalent, but we’re still a growing market with both the 360 and PS3 making commendable headway in gaining space into people’s living rooms. Though Microsoft and EA usually ensure a release date on par with the rest of the world (in some cases, earlier), other publishers such as Take-Two and now, Konami have decided to give us the proverbial finger. According to  Gaming Indians who are in touch with the distributors for MGS4, the game will see a delay. It seems that that the Konami representative for India is holidaying apparently.

 believe it or not konami’s india rep is on leave….how does a konami employee get leave with MGS4 just around the corner?

And to further add to our woes…

there is no guarantee of when the game is arriving…..although konami is sticking to its earlier promise…..E-xpress’ stand: “The game is still scheduled for June 12, but after GTA4 we’re keeping the date as July 12″

So there you have it folks, we get the shaft. Again.

Konami Gags Metal Gear Solid 4 Reviewers

With the hotly anticipated MGS4 just days away from hitting the stores, reviewers of the game revealed that the publisher, Konami had barred them from speaking about what we already knew. Namely lengthy cut-scenes and a 4.64GB installation. These two things however, seem to be the tip of the iceberg:

 According to two anonymous gaming media sources speaking to MTV Multiplayer, Konami representatives asked print reviewers to omit details concerning the cut-scene length and installation size. Moreover, a recently published MGS4 review on IGN UK says that the concessions were made in exchange for a pre-release review.

“In return for letting us play Metal Gear Solid 4 before its release,” wrote IGN UK editor Dave McCarthy. “Konami issued us with a list of things that we’re not allowed to discuss. This list of prohibited topics is pretty long, and even extends as far as several facts that the company itself has already made public.”

Most of these requests are reasonable such as being asked not to talk about the last two levels of Ninja Gaiden 2, popular gaming magazine, Electronic Gaming Monthly has taken offense to the massive barrage of restrictions for MGS4. So much so that they’ve carried a roundtable discussion of the game rather than a regular review.

Is this a sign of things to come or is it just standard industry practices coming to light? Watch this space.

50 GB of Data cant handle MGS 4



We all thought that Sony had won the war with Blu Ray, but apparently 50 GB of data just isn’t enough. Kojima Productions producer Ryan Payton said in an interview with Kotaku that 50GB of data just inst enough for MGS4 and that the team had to cut down a few things to fit the game. I personally believe this is just some news created to fill the internet with more stories about MGS4, a game that needs no introduction.

Hideo Kojima said the following in an interview to Famitsu mag:

Kojima: For us, we’re not still not satisfied with the quality we can do. You know, there’s not capacity space.
Interviewer: Wait, wait a sec. Saying there’s not enough capacity, are you talking about Blu-ray?

Kojima: That’s correct. There’s not enough space at all. (laughs) …There’s not enough space. We always talked about where to cut and what to compress.

for more on the story click here.