More MGS 4 news: New OctoCamo patterns released

 

The world just cant get enough of MGS 4, and Konami is making sure that they keep the gamers happy. Last time they released an MGS encyclopedia, this time they are releasing a few new camo patterns. The Camo Patterns are called Raging Camo and Lauhging Camo.  Eorogamer states that:

 

The new ones are Laughing Camo and Raging Camo, both of which were quietly released last Thursday. Enemies will apparently laugh or rage more when they see you wearing them.

 

 

Both patterns can be accessed by going to the Extras menu from the title screen and navigating to the OctoCamo page. Both are 153KB downloads and join the Digital Red and Digital Blue camo patterns added in mid-June.

 

In case you haven’t checked the Extras menu recently, it’s already home to a pair of downloadable songs for use on your in-game iPod. Click here for the full story.

 

 

Voice of Snake, not very happy with MGS 4 climax.

 

David Hayter is a really lucky man, he has a good career as a screen writer and has voiced one of the most legendary gaming characters of all time aka Solid Snake. Recently at an event gamers interacted with David Hayter, who told them that he was a little disappointed with the MGS 4 climax. The following is his official quote:

 

“I didn’t agree with that [Snake flinching at pulling the trigger on himself] at all, and I begged them to change it, but I think it’s still in the final game… I didn’t buy it at all. I think it’s weak for Snake to be killing other people and then not be able to kill himself when it’s time. If he knows it’s time, then it’s time.”

 

 

 Well he may not agree with the end…but I know millions of Solid Snake fans who were…your opinion.

Metal Gear 5 may be a prequel….

MGS 4 is selling like hot cakes, selling more than 1.3 million units on the first day. The game is the last chapter in the Solid Snake Saga, but if rumors are to be believed the next MGS will be a prequel probably about Big Boss.

 Speaking in an interview with 1UP a week before the game’s release, MGS4 assistant producer Ryan Payton said there is “still a lot of room for filling in the gaps as far as Big Boss is concerned.” When asked about the possibility of a Metal Gear Solid 5, Payton responded, “There are some misunderstandings that this is the final Metal Gear game. But it’s really the final chapter of the Solid Snake story. That’s all.”

 

I personally am really excited as MGS 3 was a really good title and a new adventure featuring the Big Boss makes sense. The Big Boss is an iconic character in MGS and deserves a next-gen title.

MGS 4: Getting Rave Reviews

MGS 4 is an epic game, a game that many gamers have waited years for MGS 4. The game is finally out and is getting rave reviews from every publisher. This isn’t a surprise as all MGS games are made to perfection. Sony is banking heavily on the game, to sell both Hardware and Software. listed below are two review with a brief overview:

 Game Informer:

This series has always showcased amazing depth, but MGS 4 accommodates a breed of player choice unlike anything I have ever seen, providing you with the tools to overcome obstacles in any way you choose. Many titles may claim to have this feature, but its implementation in MGS 4 is truly remarkable. There is no longer just “stealth” or “not stealth” – you devise your own solutions. How do you bypass the Gecko blocking your path? How do you keep a never-ending flood of Frogs (members of Liquid’s private army) at bay? The answers may seem obvious at the time, but when your friends tell you how they approached the situations differently, you realize the scope of the freedom the game provides.

 

IGN.com
:

If you’ve ever loved any one of the Metal Gear games, or any moments from the series, there will come a moment when MGS 4 will send your spirits soaring. If you’ve loved them all, well then there’ll be many, many more. It’s a masterpiece. But forget you read that. Go play it and find out for yourself. Because it’s the kind of game that, if you play it after being told it’s a masterpiece, might end up disappointing you because of the hype. So forget the hype. Forget that it’s a magnificent, ground-breaking, masterpiece. Just play it, and enjoy a dazzling, heart-lifting, voyage of discovery.

 

 

What makes the MGS series unique is that the games belong to a very different genre. Technically MGS started the Stealth genre and got gamers hooked on to hiding in the dark, sneaking around without killing the enemy. The game does not and cannot sell as much as a GTA 4 or even a Halo 3, and there are reasons for the same. GTA is a game that sells more due to the nature of gameplay which includes strip clubs, random killing and all the vices man can conjur, a game like MGS has a very niche following and it is accepted by a smaller number of gamers.

 

 MGS 4 is the last title to feature Solid Snake, and he is going out with a bang. An iconic character in the world of gaming Solid Snake will surely be missed, but given Hideo Kojima’s habit to surprise, we can expect some new uber cool character to jump the MGS band Wagon.

Why It Sucks To Be A Gamer In India. Metal Gear Solid 4 Delayed

While we belong to the second largest video gaming territory in the world, some publishers and developers treat Indian gamers like crap. Sure we don’t have a consumption rate as high as a lot of other countries and yes, piracy is prevalent, but we’re still a growing market with both the 360 and PS3 making commendable headway in gaining space into people’s living rooms. Though Microsoft and EA usually ensure a release date on par with the rest of the world (in some cases, earlier), other publishers such as Take-Two and now, Konami have decided to give us the proverbial finger. According to  Gaming Indians who are in touch with the distributors for MGS4, the game will see a delay. It seems that that the Konami representative for India is holidaying apparently.

 believe it or not konami’s india rep is on leave….how does a konami employee get leave with MGS4 just around the corner?

And to further add to our woes…

there is no guarantee of when the game is arriving…..although konami is sticking to its earlier promise…..E-xpress’ stand: “The game is still scheduled for June 12, but after GTA4 we’re keeping the date as July 12″

So there you have it folks, we get the shaft. Again.

Denied: Metal Gear Solid 4 does not have 90 minute cut-scenes

 

While we got the dope that Hideo Kojima’s magnum opus should be bundled with popcorn due to feature film length comparable cut-scenes, it appears that the reviewer at Gamepro knows otherwise:

“I’ve completed the game twice, and am the author of the forthcoming [GamePro] review,” Shuman said. “Ninety-minute-long cinemas in MGS4 sounds like an exaggeration. Like the other MGS games, MGS4 definitely has a cinematic quality. And yes, some of the cut-scenes in the game are elaborate and occasionally lengthy. But not a one, to my recollection, even approaches 90 minutes.”

So there you have it. At least these cut-scenes can be paused and skipped. Essential for those mid-game bathroom breaks.

Metal Gear Solid 4 More Movie Than You Think: 90 minute cut-scenes

 

While the Metal Gear Solid series is known for it’s diabolical, brain strangulating plot, over-the-top, memorable characters and long cut-scenes, the final installment of the series to be directed by Hideo Kojima is set to break a few records and perhaps your patience with 90 minute cut-scenes.

Yes cut-scenes. In plural. As in more than one.

According to CVG:

  The news comes from PSW magazine, who’s been and finished MGS4, and then promptly whispered in our ears about the shocking 90-minute cut-scenes. The latest issue hits newsstands today, by the way.

We were expecting long story sequences (MGS2 approached the 45 minute mark in one) but an hour and a half of cinematics was unexpected.

The good news is that you can now skip or pause the scenes. Hands up though, how many of you are actually going to sit through the full 90 minutes?

“MGS4’s story is massive. The videogame equivalent of all three Godfather movies on one disc,” says the mag.

“As you’d expect, you’ll spend a lot of time watching cut-scenes, so if you found previous games’ story exposition laborious, then you’d better find yourself a nice cushion and plenty of teabags in readiness for MGS4’s.

“They can be skipped, but you’ll be missing out on some of the finely crafted examples of FMV footage anywhere in gaming,” the article boldly proclaims.

Well if the story is as well-crafted as the rest of the games, it isn’t a problem. This is the PS3’s ace in the hole this year after all. Though the 4.64GB installation might be an issue for some (pro-tip: delete the pr0n from your PS3 HDD), for the rest of us, a loading-screen free experience awaits.

50 GB of Data cant handle MGS 4



We all thought that Sony had won the war with Blu Ray, but apparently 50 GB of data just isn’t enough. Kojima Productions producer Ryan Payton said in an interview with Kotaku that 50GB of data just inst enough for MGS4 and that the team had to cut down a few things to fit the game. I personally believe this is just some news created to fill the internet with more stories about MGS4, a game that needs no introduction.

Hideo Kojima said the following in an interview to Famitsu mag:

Kojima: For us, we’re not still not satisfied with the quality we can do. You know, there’s not capacity space.
Interviewer: Wait, wait a sec. Saying there’s not enough capacity, are you talking about Blu-ray?

Kojima: That’s correct. There’s not enough space at all. (laughs) …There’s not enough space. We always talked about where to cut and what to compress.

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