According to the GRiD developer, Codemasters’ forums and Destructoid, the game’s 360 iteration suffers from bouts of stuttering. As Destructoid’s Jim Sterling puts it:
Reports are coming in of problems with the Xbox 360 version of Codemasters’ Race Driver: GRiD. There is an issue with the game where it suffers from perpetual freezing and stuttering during races. I can confirm that the review copy Codemasters recently secured for me suffers from this as well.
GRiD’s dev team say they’re close to figuring out the problem and that a patch is on the way. Meanwhile, those suffering from freezing issues are advised to take out their hard drives and play using a gamertag that’s been saved to a memory card. I am sure I could say something acerbic and nasty, but I’ll leave it.
While it is great that the guys on GRiD are close to rectifying the issue, this reeks of poor quality assurance and not enough testing. A rush to get this superb racing title out it seems?














Recent Comments